Can you solve the basketball riddle? - Dan Katz
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You’ve spent months creating a basketball-playing robot, the Dunk-O-Matic, and you’re excited to demonstrate its capabilities. Until you read an advertisement: “See the Dunk-O-Matic face human players and automatically adjust its skill to create a fair game for every opponent!” That’s not what you were told to create. Can you recalibrate your robot to make it a fair match? Dan Katz shows how.
As a human’s probability of making a basket rises toward 50%, what happens to the probability assigned to the Dunk-O-Matic? If you graph the Dunk-O-Matic probability as a function of the human probability, does the graph have any interesting features?
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Meet The Creators
- Educator Dan Katz
- Director Igor Coric, Artrake Studio
- Narrator Addison Anderson
- Music Cem Misirlioglu, Greg Chudzik
- Sound Designer Cem Misirlioglu
- Director of Production Gerta Xhelo
- Produced by Anna Bechtol, Sazia Afrin
- Editorial Director Alex Rosenthal